The main character of my Fool's Gold environment. Stylized PBR is of great interest to me so a whole project devoted to it was a lot of fun. Can't wait to take everything I've learnt throughout this project and apply it in the near future.
Be sure to check my blog for some info on the development of this character.
Low Poly made in Blender, High Poly in ZBrush. Retopology performed in 3D-Coat. All textures made in Substance Painter with slight edits in Photoshop. Final render in Marmoset Toolbag.